Script |
bonus2 bSubEle,Ele_Neutral,50;
bonus2 bSubEle,Ele_Water,-50;
bonus2 bSubEle,Ele_Earth,-50;
bonus2 bSubEle,Ele_Fire,-50;
bonus2 bSubEle,Ele_Wind,-50;
bonus2 bSubEle,Ele_Poison,-50;
bonus2 bSubEle,Ele_Holy,-50;
bonus2 bSubEle,Ele_Dark,-50;
bonus2 bSubEle,Ele_Ghost,-50;
bonus2 bSubEle,Ele_Undead,-50;
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